Turn multi-agent orchestration
into an industrial building game
Every agent is a factory, tokens are the power supply, and output moves downstream by pipe and truck. Assemble your agent production line, unlock skill cards, and schedule AI throughput the way you would run an RTS base.
Factory operations overview
Watch every agent factory's status, token load and output efficiency in real time.
How one task travels the whole line
Five stations from intake to shipping. Every step can be paused, overridden or rolled back — you are the dispatcher, not a spectator.
- 01INTAKE
Intake
Natural-language tasks arrive at the INTAKE triage station and are dispatched by type, priority and budget.
- 02PLANNER
Planning
PLANNER cuts the job into parallelizable stations and emits a dependency-aware build plan.
- 03FORGE
Fabrication
Each plant draws stock and starts work; tokens feed down the pipes live, and load stays visible and steerable.
- 04CRITIC
QA & rework
CRITIC samples the output and sends anything below spec back around the rework loop until it passes.
- 05SHIPYARD
Assembly & shipping
SHIPYARD integrates every part into a final build and files the artifact in DEPOT for delivery.
Get hands on and reshape the line yourself
Drag plants, lay pipes, tear out the stations you do not need, then hit Dispatch — the work packet follows the topology you built all the way to the depot, tokens are billed per segment, and anything that fails QA loops back.
- load
- 99%
- rate
- 41 art/h
- in
- 3
- out
- 1
- context / research
- plan / blueprint
- build / output
- rework loop
Every agent is a factory
Unlock tech the way an RTS does. Six branches, four tiers, 24 skill cards in all; same-branch prerequisites are drawn as lines, cross-branch ones are printed on the card.
Task decomposition
Splits a complex instruction into dependency-aware subtasks automatically.
Parallel forging
Independent stations start at once instead of queueing.
Dynamic scheduling
Reorders station priority against live load and budget.
Adaptive routing
Each task lands on whichever plant currently fits it best.
Template casting
Common artifacts come off a prefab template instead of being generated cold.
Incremental forging
Rebuilds only what changed and reuses the rest.
Multi-model plant
One plant switches inference models by station difficulty.
Furnace overclock
Over-provisions compute for high-priority work, paid for in power.
Code inspection
Reviews the output automatically and flags the risky parts.
Regression range
Every batch reruns the historical cases before it is released.
Rework loop
Substandard parts flow back upstream and are remade without a human.
Formal verification
Proves the critical path formally instead of sampling it.
Prospecting
Pulls outside material on demand and files it in the yard.
Memory distillation
Distills reusable conclusions and lessons out of past jobs.
Knowledge seam
Turns private repositories into a resident index, queryable from the first minute.
Cross-plant consensus
A fact is only believed once several plants have cross-checked it.
Grid expansion
Raises the site-wide token ceiling and its instantaneous draw.
Pipe tuning
Allocates token flow by how starved each downstream station is.
Storage battery
Banks the surplus while it is quiet and releases it at peak.
Self-healing cluster
A failed plant migrates its line automatically; upgrades never stop the floor.
Depot filing
Output is filed into DEPOT automatically, with a manifest.
Canary shipping
Ships in waves and rolls back on its own when the metrics slip.
Truck fleet
Bulk artifacts move by road instead of eating pipe bandwidth.
Multi-target delivery
One batch ships to several target environments at once.
Claim a plot and start building your agent line
Seats in the first beta wave are limited and go first to teams with a real multi-agent workflow. Leave an email and we will send build permits as each wave opens.
- Seven prefab plant templates, ready out of the box
- Full token-flow visualization with cost and budget control
- A skill-card system to unlock agent abilities as you need them